Let’s take the example of Keep on the Shadowfell. The adventure is designed for 5 characters that start at level 1 and should be near level 4 at. Find great deals for Keep on The Shadowfell D&d 4th Edition. Shop with confidence on eBay!. Keep on the Shadowfell (Dungeons & Dragons, Adventure H1) [Bruce Cordell, Mike Mearls] Dungeon Delve: A 4th Edition D&D Supplement (D&D Adventure) .
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Three Tips for Keep on the Shadowfell
Wake of the Ravager Dark Sun Online: Shattered Lands Dark Sun: The adventure was designed by Bruce R. Sebastian Dietz 1, 11 Some of this is hidden or in locked chests, but nobody said that treasure hunting would be easy.
Sign up using Facebook. Sign up or log in Sign up using Google. Kobold raiders are menacing the Nentir Vale village of Winterhaven. When the player characters arrive at Winterhaven, they are asked to clean out the kobold nest.
Three Tips for Keep on the Shadowfell: Sly Flourish
They attack the player characters who are also traveling to Winterhaven. The adventure is designed for 5 characters that start at level 1 and should be near level 4 at the end of the adventure.
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If the players gather all the treasure in all 25 encounters of Keep on the Shadowfell, they gain the following:. Beholder Drow dark elf Githyanki Illithid mind flayer Lich. It was released before the core 4th Edition rulebooks were made available, and includes pre-generated characters and a condensed version of many game rules.
Keep on the Shadowfell – Wikipedia
Dark Sun Dark Sun: The player characters soon discover that the kobolds are pawns of Kalarel, a priest of OrcusDemon Prince of Undeath. This updated version fixed many typographical errors throughout the module, revised the presentation and formatting of many encounters, and re-tuned the difficulty of certain key sections by adding or subtracting monsters. Its module code, “H”, stands for Heroic Tier. According to the Player’s Handbook the treasure parcels for for such a party should contain: Randall Farmer Nov 14 ’10 at 8: Sign up using Email and Password.
This page was last edited on 18 Juneat Kalarel has a lair at a nearby ruined keep that contains the Shadow Rift, once a gateway to the Shadowfell and is no longer in use. Wizards of the Coast. How much treasure is missing from the Keep on the Shadowfell?
According to comments hereas well as the feelings of both my players and I, Keep on the Shadowfell does not award nearly as much treasure as the 4e parcel system suggests that it should.
Eldritch Wizardry Supplement IV: We want this stuff to be Googlable, right? The player characters journey to the keep and descend through its crypts, resulting in a final climactic confrontation with Kalarel. The adventure is designed for characters from levels 1 to 3.
The adventure, written by Mike Mearls and Bruce R. Cordellwas published in by Wizards of the Coast. Dungeon of the Mad Mage. Let’s take the example of Keep on the Shadowfell.
Does anyone know how much is actually missing? Please break this down. CordellMike Mearls. The Gorgon’s Alliance Planescape: Retrieved from ” https: This unleashes an army of undead upon the unsuspecting region. The Genie’s Curse Birthright: It’s a shame that elevenfootpole isn’t updating anymore, since I’d have had a very guilty pleasure editjon this on the post mentioned.
Kalarel plans to reopen the Shadow Rift to connect the material world to Orcus’s temple in the Shadowfell. Dragondown Grotto Red Hand of Doom.